Welcome back to Daemonic Teutonic. Today was a wonderful day for gaming as I unexpectedly woke up to find a copy of Tiny Epic Kingdoms. I was so excited that it arrived that I took some time to play it and play it again and play it again. That being said a Tiny Epic Kingdoms review is in the works, but not for today. Today I want to talk about micro game from AEG, Cypher. Cypher by David Short is a cyberpunk microgame for 2-4 players that takes only around 10 minutes play. So let's get right into then.
|The Blue Velvet Bag|
|The Middle Class Hackers|
After that the player draws a card from the top of the deck or takes the card from the Display (which is then replaced). Out of the 3 cards in your hand 1 is passed face down to the player to your left while another is passed to the player on your right. This makes it so each player will begin their turn with 3 cards. The last step is to discard down to 1 card. If a hacker in your play area lets you draw more cards this is your time to discard them.
The end phase begins when either the draw deck is empty or when a player plays the Cypher Anomaly card. Once the end game is triggered all players get one more turn and then they total up their scores from the 3 hackers in front of them.
The game works very well as a micro game, I really couldn't see it lasting much longer or being a bigger card game. It would lose a lot of its appeal if it hit the 30 minute or more mark.
The last thing I am going to say about it is that in some ways the game feels a bit like Coup without the hidden roles and the bluffing. Also the 2 player rules feel a bit wonky when you read them, but play pretty smoothly as well.
The game is enjoyable and works well. I give it a good recommendation for the player on the go, the group that wants quick intriguing game, or for a game to play while a bigger game wraps up or something in between bigger fare. Give it a look at and for the price point you really can't go wrong with the game.
|What's in the Bag|